Designer
2D | 3D | AR | MR
NYC
HARDWARE:
Mac OS / Windows
Quest 2, Quest Pro, Quest 3
Vision Pro
SOFTWARE (ADVANCED):
Adobe Creative Suite
- Photoshop
- Illustrator
- After Effects
- Premiere
- Audition
- Media Encoder
- Dreamweaver
- Flash
Cinema 4D
- Standard
- Redshift
- Arnold
- V-Ray
- Maxwell
Sheetah
Texture Packer
Image Optim
Spark AR
Giphy
Procreate
Midjourney
Figma
Milanote
SOFTWARE (BASIC):
Spline
Lottie
Rive
Lens Studio
Blender (exchange, VATs)
Maya (exchange)
Unity
Software & Hardware
Mill,
Mill+
MPC
B-Reel
Delcan & Co
ColliderNYC
Los York
Laundry
Oddfellows
Mekanism
Otherland
LUX
Spontaneous
Lifelong Friendship Society
Droga5
Bartle Bogle Hegarty
Goodby Silverstein & Partners
(Mixed Reality)
Meta
(Augmented Reality)
Taylor Swift,
Adidas,
Louis Vuitton,
Chanel/Pharrell
Ariana Grande
Loren Grey
Netflix: Narcos S4
Netflix: Sabrina
Netflix: Lady Gaga Five Foot Three
Netflix: Fear Street
Netflix: Prom
Warner Brothers: Justice League
Warner Brothers: Ready Player One
Warner Brothers: Fantastic Beasts 2
HBO: Game of Thrones
HBO: Watchmen
HBO: Raised by Wolves
Paramount+
AMC: NOS4A2
Radio Disney
SYFY: Krypton
NCAA: March Madness
FIFA: World Cup
BBC: Dr Who
Tate Britain
Refinery 29
Huda
Benefit
Anastasia
MAC Cosmetics
Starbucks: Holiday Cups
F8: 2018
Project X
Vogue
Clients, Studios
& Agencies
2D, 3D design, production, & animation for social AR effects (mobile), mixed-reality experiences (HMDs), and general motion design
Presentation Content & Design
Moodboards
Style frames
Vector Illustration
Motion tests / Previs
3D modeling
Rigging
Xpresso
VDBs
Mograph Module
UV Mapping
Texturing
Lighting
Multi-pass Rendering
Geometry optimization
AE Compositing
AR Compositing
MR Mirroring
File exchanges
Spritesheets
Multi-track exports
VAT exports
Services
Art Direction & Design
2D | 3D | AR | MR
Available remote or hybrid in New York
(2D, 3D Design & Animation)
Facebook: Cultural Moments Posts
Google Drive: Launch Video
Google Search: Jobs
Google Search: Voter Registration,
Google Apps for Work,
Google: Android 12 Keynote
Google: Android (OOH campaign)
Google: Android Pay
Google Nexus 5
Google Tango
Google Glass Explainer
Google Gnome (April Fools)
Billie Eilish x Beat Saber (OOH)
Mastercard/Apple (OOH)
Amazon Prime (Pitch),
MTV: Twilight (show package)
Sprint & Nascar
Bose
Nickelodeon
VMWare
Gatorade
Bon Jovi
Verizon
Cisco
Charter Communications
Sprint
Motorola
Adobe Ampersands
Adobe CC
Ameritrade
Nest
PBS
NatGeo S4
Mizuno
SAP
World Expo Milan
Hewlett Packard
SF Jewish Film Festival
PayPal
Macy’s
Starbucks & Twitter
Starbucks Mobile App
New York Times Magazine
MIT Technology Review
Swarovski
Charles Schwab
LG
Verizon (B2B 3D interactive website)
Verizon (broadcast commercial)
Samsung
Kiddom
Microsoft Surface
Spotify
Sony PlayStation
23 and Me
SF Motors
IBM
Microsoft
Hi, I'm Conrad McLeod (pronounced McLoud).
I'm a 2D, 3D, and Mixed-Reality Visual Designer based in New York. with over fifteen years of experience working with a variety studios, agencies, and companies. Most recently 2022-2024, I have have been contracting with Meta as Visual Designer on the Creative Engineering team. Before that, 2017-2022 I was permalancing at Mill+, the Mill's Emerging Technology department.
Available for freelance, remote or hybrid in NY
Prior to that, I perma-lanced for several years at Mill+ (the Mill's emerging technology department) helping create augmented reality experiences (social AR effects) for mobile devices.
I helped create projects for Warner Brother's Justice League, HBO: Game of Thrones, Raised by Wolves, Netflix: Narcos, Sabrina, Lady Gaga, Taylor Swift, Pharrell Williams/Chanel, Louis Vuitton, and many others.
Helped pitch and create a video announcing the launch of Google Drive
Helped animate logo suite for Google's Apps for Work in 2012(?)
Was on a team that illustrated and animated around 80 official Facebook posts to celebrate cultural moments around the world.
Animated the Google Android and end tag cell phones in Sprint commercial campaigns
About
Hi, hello. I'm Conrad McLeod (pronounced McLoud)
I am a Visual Designer based in New York.
Over the past 15 years, I've worked with a wide variety of clients, studios and ad agencies. I've helped create visuals across many different surfaces, from animated billboards and print campaigns, to social media AR effects, to HMD mixed reality experiences,
Most recently, for the past two years, I have been working hard under the Creative Engineering division at Meta (via Magnit), working closely with art directors, engineers, and technical artists to create prototypical mixed-reality experiences for head mounted displays - work which can not be shared because of NDAs.